SELFSTORM
A downloadable game for Windows, macOS, and Linux
'SELFSTORM' is a small-scale game based on the premise of discharging missiles from one's launcher and have them loop around the screen while their existence racks up points.
Relative to the number of missiles on the screen, is the number of points awarded by frame. More missiles equates to a more efficient point attribution, but also to an inherently more dangerous environment to be in due to possible death by contact. Missile direction and evasive procedures make use of a person's ability to react and form a strategy with levels of risk being directly controlled by the player.
[This is a relatively-finished edition of a game I've started developing back in 2014, while this build was finished early 2016 when I picked it up again. I'm most certain of my return to the formula to deliver a full experience in the future!]
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